Amber

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Revision as of 04:46, 11 November 2023 by LunarEcklipse (talk | contribs) (Added behavior section)
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Amber is a Security Guard in Deceive Inc, along with Douglas. She is distinguishable from her colleague by her slim profile. A stronger variant of Amber with increased security clearance can also rarely be found both inside and outside of the Vault.

Security Clearance

With GuardGuard Clearance, Amber can access StaffStaff and GuardGuard rooms. In addition, she will Scold anyone who enters one of these rooms with insufficient Clearance.

Behavior

Like all Guards, Amber can be found wandering out both outside and inside of the Vault, patrolling Civilian and StaffStaff areas. In addition, she will congregate within GuardGuard rooms with other Guards. In any area, she will wander around and engage with Social Interactions, notably the standing spots outside many doors leading into GuardGuard rooms.

If Amber encounters someone with insufficient Security Clearance while in a StaffStaff, GuardGuard, or TechnicianTechnician room, she will attempt to Scold them.

Should combat occur near her, Amber will engage Agents. She will aggressively pursue them to achieve this goal. Upon spotting an Agent, she will shoot at them, dealing 5 Damage per shot. If she is close enough, she will attempt to strike the Agent directly, dealing 10 Damage. Should she lose sight of an Agent, she will momentarily attempt to relocate them, before resuming her normal patrol.

Like all Guards, Amber is capable of Reviving unconscious NPCs.

Like all Guards, Amber will not open Drawers under normal circumstances.

Dossier

Takes her job seriously.

NPCs
Civilians AnnCurtisErnestGinaMoniqueOliviaPeterRonald
StaffStaff CarlosWendy
GuardGuard AmberDouglas
Elite GuardElite Guard Elite AmberElite Douglas
TechnicianTechnician SusanTimothy
VIPVIP HazenJati Bin TehLuana Cacilias-PérezNilfrid Evensen (Angelfish)Rebekka Evensen (Starling)Sebastian Garcia