Larcin

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“I do get to keep whatever I find, right?”
— Larcin

Gentleman thief and professional borrower, Larcin has made quite a name for himself with his peculiar savoir faire and showmanship. His charms are such that you won't even be mad when noticing precious items missing from your pockets.

Agent Brief

PERSONALITY EVALUATION: Charming, suave and always dapper, Larcin has been known to pull off the most daring of heists, seemingly with no thought to how to unload his ill-gotten gains. It has been suggested that his true love isn’t the monetary gains, but that the chase and the showmanship is what motivates this smooth operator.

BACKGROUND: Hailing from Marseilles, France, Larcin’s reputation for being two steps ahead precedes him. No security system, nor detectives have been able to foil his audacious escapes. He even managed to steal an entire sailing ship from inside a museum, so he could sail it around the world in style. To this day, nobody knows how he achieved such burglary. The ship’s current location: Unknown

FILE UPDATE: There are rumors that Agent Cavalière has a history with the gentleman thief.

My skills are in high demand. Understandable.”

WEAPON: Le Silence

Custom-engraved and tailor-made to suit Larcin’s peculiar needs, Le Silence are designed to be fired and be disposed of when emptied. More than one rival has been taken out by being on the receiving end of an elegantly tossed semi-automatic pocket pistol . Known for their high rate of fire, Le Silence proves to be a danger at close quarters, which is exactly where you will find Larcin.

AGENT PASSIVE: Merci Beaucoup

Larcin’s fast hands are one of his most valuable tools, as he moves about the room pilfering the pockets of his rivals for anything he needs, such as key cards, upgrades and even the mission objective.

AGENT EXPERTISE: Au Revoir!

You can’t stop what you can’t see, and Larcin is a master of disappearing right out from under grasping hands. With his patented smoke bombs, he uses the opportunities presented to either make a getaway, or set up his re-entry into the fray.

When rival agents see signs that Larcin is about, they better double check their pockets for valuables, as Larcin is already on his way to extract the premises with everything that caught his eye. Don’t believe he can do it? All the more reason for him to try!

Game Data

Weapons

Upon emptying the magazine, Larcin throws his weapons, dealing additional damage should the thrown weapon hit its target.

Silence
Throwable Pocket Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
10.0 10.0 8 16 1.15 5.5
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.3x2.0
Cadence
Burst Throwable Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
12.0 (x2) 8.25 14 24 1.25 10.0
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.5x2.0
Violence
Bladed Throwable Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
15.0 30.0 4 12 1.25 3.5
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.3x2.0

Expertise

Larcin's Expertise abilities revolve around his ability to make him and his teammates InvisibleInvisible.

Adieu
  • Larcin instantly becomes InvisibleInvisible.
  • Allies close to Larcin on activation get Amped UpAmped Up.
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) Teammate Amped UpAmped Up Duration (Seconds) Delay before Activation (Seconds)
6.0 60.0 1.0 5.0 0.25
Grande Finale
  • Larcin instantly creates a zone of smoke.
  • Larcin and his allies become InvisibleInvisible when inside the zone
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) InvisibleInvisibility Delay after Shooting (Seconds) Delay Before Zone Appears (Seconds)
15.0 60.0 0.4 1.5 0.25
Tour du Monde
  • Larcin becomes InvisibleInvisible and Amped UpAmped Up, but leaves a visible trail behind him.
  • Allies close to Larcin on activation get Amped UpAmped Up.
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) Teammate Amped UpAmped Up Duration Delay Before Activation (Seconds)
6.0 60.0 1.0 4.0 0.25

Passive

Larcin's Passive abilities allow him to steal the possessions of enemy Agents without needing to down them. All of his Passives will attempt to steal items with the following priority:

Merci Beaucoup!
  • Larcin's Melee Attacks steal items from rivals.
  • Steal the highest value item from the victim.
  • Intel will be stolen when the rival has no items.
  • Can steal the Package and Larcin will always prioritize so.
Souffre-Douleur
  • Larcin makes his rivals drop items whenever he blows their Cover.
  • The highest value item will be dropped from the victim.
  • Can't make the carrier drop the Package.
Pickpocket
  • Larcin's Melee Attacks steal items from rivals while in Cover.
  • Melee Attacks don't deal damage while in Cover.
  • Melee Attacks on NPCs cause Larcin to gain Heat while in Cover.
  • Melee Attacks don't break Cover while in Cover.
  • Steals the highest value item from rivals.
  • Intel will be stolen when the Rival has no items.
  • Can steal the Package and Larcin will always prioritize so.

References

Agents
AceChavezCavalièreHansLarcinMadame XiuOctoRedSasoriSquireVigilYu-Mi