Larcin: Difference between revisions

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(Added notes regarding in game statistics to fill out tables with, as well as filling out weapon stats for Silence)
 
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=== Weapons ===
=== Weapons ===
Upon emptying the magazine, Larcin throws his weapons, dealing additional damage should the thrown weapon hit its target.
Upon emptying the magazine, Larcin throws his weapons, dealing additional damage should the thrown weapon hit its target.
{| class="wikitable"
 
! colspan=20 | <span style="font-size: 24px;">Silence</span>
{{WeaponData/Larcin
| name = Silence
| subtitle = Throwable Pocket Pistol
| icon = Weapon Larcin Silence Icon.png
| desc = Gets thrown when emptying the mag.
| damage = 10.0
| thrown_damage = 10.0
| headshot = 1.3
| thrown_headshot = 2.0
| mag_size = 8
| starting_ammo = 16
| reload_speed = 1.15
| rof = 5.5
}}
 
{{WeaponData/Larcin
| name = Cadence
| subtitle = Burst Throwable Pistol
| icon = Weapon Larcin Cadence Icon.png
| desc = Gets thrown when emptying the mag.
| damage = 12.0 (x2)
| thrown_damage = 8.25
| headshot = 1.5
| thrown_headshot = 2.0
| mag_size = 14
| starting_ammo = 24
| reload_speed = 1.25
| rof = 10.0
}}
 
{{WeaponData/Larcin
| name = Violence
| subtitle = Bladed Throwable Pistol
| icon = Weapon Larcin Violence Icon.png
| desc = Gets thrown when emptying the mag.
| damage = 15.0
| thrown_damage = 30.0
| headshot = 1.3
| thrown_headshot = 2.0
| mag_size = 4
| starting_ammo = 12
| reload_speed = 1.25
| rof = 3.5
}}
 
=== Expertise ===
Larcin's Expertise abilities revolve around his ability to make him and his teammates {{Status|Invisible}}.
 
{| class="wikitable" style="width:100%;"
! colspan = 5 | <span style="font-size: 24px;">Adieu</span>
|-
| colspan = 5 | [[File:Exp Larcin Adieu Icon.png|frameless|center]]
|-
| colspan = 5 |
* Larcin instantly becomes {{status|invisible}}.
* Allies close to Larcin on activation get {{status|amped up}}.
* Cancel by re-pressing the activation button or by shooting.
|-
|-
| colspan=20 | <span style="display:inline-block;width:100%;text-align:center;">Throwable Pocket Pistol</span>
! colspan = 5 | Ability Statistics
|-
|-
| colspan=20 | [[File:Wpn Larcin Silence Icon.png|frameless|center]]
! colspan = 1 | Duration (Seconds)
! colspan = 1 | Cooldown (Seconds)
! colspan = 1 | Cancel Delay (Seconds)
! colspan = 1 | Teammate {{status|Amped Up}} Duration (Seconds)
! colspan = 1 | Delay before Activation (Seconds)
|-
|-
| colspan = 20 | <span style="display:inline-block;width:100%;text-align:center;">Gets thrown when emptying the mag.</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">6.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">60.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">1.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">5.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">0.25</span>
|}
 
{| class="wikitable" style="width:100%;"
! colspan = 5 | <span style="font-size: 24px;">Grande Finale</span>
|-
|-
! colspan = 4 | Damage
| colspan = 5 | [[File:Exp Larcin Grande Finale Icon.png|frameless|center]]
! colspan = 4 | Thrown Damage
! colspan = 4 | Mag Size
! colspan = 4 | Reload Speed (Seconds)
! colspan = 4 | Rate of Fire (Shots per Second)
|-
|-
| colspan = 4 | <span style="display:inline-block;width:100%;text-align:center;">10.0</span>
| colspan = 5 |
| colspan = 4 | <span style="display:inline-block;width:100%;text-align:center;">10.0</span>
* Larcin instantly creates a zone of smoke.
| colspan = 4 | <span style="display:inline-block;width:100%;text-align:center;">8</span>
* Larcin and his allies become {{status|Invisible}} when inside the zone
| colspan = 4 | <span style="display:inline-block;width:100%;text-align:center;">1.15</span>
* Cancel by re-pressing the activation button or by shooting.
| colspan = 4 | <span style="display:inline-block;width:100%;text-align:center;">5.5</span>
|-
|-
! colspan = 20 | Damage Hit Multiplier
! colspan = 5 | Ability Statistics
|-
|-
! colspan = 5 | Low Body Shot
! colspan = 1 | Duration (Seconds)
! colspan = 5 | Thrown Low Body Shot
! colspan = 1 | Cooldown (Seconds)
! colspan = 5 | Head Shot
! colspan = 1 | Cancel Delay (Seconds)
! colspan = 5 | Thrown Head Shot
! colspan = 1 | {{status|Invisibility|text=Invisibility}} Delay after Shooting (Seconds)
! colspan = 1 | Delay Before Zone Appears (Seconds)
|-
|-
| colspan = 5 | <span style="display:inline-block;width:100%;text-align:center;">x0.9</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">15.0</span>
| colspan = 5 | <span style="display:inline-block;width:100%;text-align:center;">x2.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">60.0</span>
| colspan = 5 | <span style="display:inline-block;width:100%;text-align:center;">x1.3</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">0.4</span>
| colspan = 5 | <span style="display:inline-block;width:100%;text-align:center;">x2.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">1.5</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">0.25</span>
|}
|}
<!-- Up to date as of 9/6/2023


Silence: (W1)
{| class="wikitable" style="width:100%;"
* Mag Size: 8
! colspan = 5 | <span style="font-size: 24px;">Tour du Monde</span>
* Starting Ammo: 16
|-
* Reload Time: 1.15s
| colspan = 5 | [[File:Exp Larcin Tour du Monde Icon.png|frameless|center]]
* Fire Rate: 5.5 shots per second
|-
* Damage: 10.0
| colspan = 5 |
* Crit Mult: 1.3x
* Larcin becomes {{status|Invisible}} and {{status|Amped Up}}, but leaves a visible trail behind him.
* Limb Mult: 0.9x
* Allies close to Larcin on activation get {{status|Amped Up}}.
* Throw Damage: 10.0
* Cancel by re-pressing the activation button or by shooting.
* Throw Crit Mult: 2.0x
|-
* Throw Limb Mult: 0.75x
! colspan = 5 | Ability Statistics
|-
! colspan = 1 | Duration (Seconds)
! colspan = 1 | Cooldown (Seconds)
! colspan = 1 | Cancel Delay (Seconds)
! colspan = 1 | Teammate {{status|Amped Up}} Duration
! colspan = 1 | Delay Before Activation (Seconds)
|-
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">6.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">60.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">1.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">4.0</span>
| colspan = 1 | <span style="display:inline-block;width:100%;text-align:center;">0.25</span>
|}


Violence: (W3)
=== Passive ===
* Mag Size: 4
Larcin's Passive abilities allow him to steal the possessions of enemy [[Agents]] without needing to down them. All of his Passives will attempt to steal items with the following priority:
* Starting Ammo: 12
* [[The Package]] (Excluding Souffre-Douleur)
* Reload Time: 1.25s
* VIP [[Keycard]]
* Fire Rate: 3.5 shots per second
* Gold [[Field Upgrade]]
* Damage: 15
* Technician [[Keycard]]
* Crit Mult: 1.3x
* Purple [[Field Upgrade]]
* Limb Mult: 0.9x
* Guard [[Keycard]]
* Throw Damage: 30
* Blue [[Field Upgrade]]
* Throw Crit Mult: 2.0x
* Staff [[Keycard]]
* Throw Limb Mult: 0.75x
* Green [[Field Upgrade]]
* Grey [[Field Upgrade]]
* [[Intel]]


Cadence: (W2)
{| class="wikitable" style="width:100%;"
* Mag Size: 14
! colspan = 1 | <span style="font-size: 24px;">Merci Beaucoup!</span>
* Starting Ammo: 28
|-
* Reload Time: 1.25s
|-
* Fire Rate: 10 shots per second
| colspan = 1 | [[File:Pas Larcin Merci Beaucoup Icon.png|frameless|center]]
* Damage: 12.0 (2 round burst)
|-
* Crit Mult: 1.5x
| colspan = 1 |
* Limb Mult: 0.9x
* Larcin's Melee Attacks steal items from rivals.
* Throw Dmaage: 8.25
* Steal the highest value item from the victim.
* Throw Crit Mult: 2.0x
* Intel will be stolen when the rival has no items.
* Throw Limb Mult: 0.9x
* Can steal the [[Package]] and Larcin will always prioritize so.
|}


-->
{| class="wikitable" style="width:100%;"
=== Expertise ===
! colspan = 1 | <span style="font-size: 24px;">Souffre-Douleur</span>
<!-- Leaving notes here from game data. Fresh as of Sept. 6, 2023.
|-
|-
| colspan = 1 | [[File:Pas Larcin Souffre-Douleur Icon.png|frameless|center]]
|-
| colspan = 1 |
* Larcin makes his rivals drop items whenever he blows their [[Cover]].
* The highest value item will be dropped from the victim.
* Can't make the carrier drop the [[Package]].
|}


Base:
{| class="wikitable" style="width:100%;"
* Duration = 6.0s
! colspan = 1 | <span style="font-size: 24px;">Pickpocket</span>
* Cancel Delay = 1.0s
|-
* Refund Amount = 0.0%
|-
* Teammate Amped Up Duration = 5.0s
| colspan = 1 | [[File:Pas Larcin Pickpocket Icon.png|frameless|center]]
* Exit Invisibility Duration = 8.0 (?, Unsure what this is or in what unit of measurement)
|-
| colspan = 1 |
* Larcin's Melee Attacks steal items from rivals while in [[Cover]].
* Melee Attacks don't deal damage while in [[Cover]].
* Melee Attacks on [[NPC]]s cause Larcin to gain [[Heat]] while in [[Cover]].
* Melee Attacks don't break [[Cover]] while in [[Cover]].
* Steals the highest value item from rivals.
* Intel will be stolen when the Rival has no items.
* Can steal the [[Package]] and Larcin will always prioritize so.
|}


Mod 1:
== References ==
* Duration = 15.0s
* [https://forums.tripwireinteractive.com/index.php?threads/agent-brief-larcin.2338841/ Agent Brief: Larcin], Tripwire Forums, January 17, 2023.
* Cancel Delay = 0.4s
* [https://www.youtube.com/watch?v=Wv6cRRfkWH8 Deceive Inc. Agent Brief: Larcin], YouTube, January 17, 2023.
* Refund Amount = 0.0%
* Teammate Amped Up Duration = 4.0s
* Exit Invisibility Duration = 2.0 (?, Unsure what this is or in what unit of measurement)
 
Mod 2:
* Duration = 6.0s
* Cancel Delay = 1.0s
* Refund Amount = 0.0%
* Teammate Speed Boost Duration = 4.0s
* Exit Invisibility Duration = 2.0 (?, Unsure what this is or in what unit of measurement). -->
 
=== Passive ===
<!-- Priority list for Larcin Passives (as of Sept. 6, 2023)
- Package (Excludes P2)
- Gold Card
- Gold Upgrade
- Purple Card
- Purple Upgrade
- Blue Card
- Blue Upgrade
- Green Card
- Green Upgrade
- Grey Upgrade
- Intel
-->


== References ==
{{Navbox Agents}}
* [https://forums.tripwireinteractive.com/index.php?threads/agent-brief-larcin.2338841/ Agent Brief: Larcin]
[[Category:Agent]][[Category:Scoundrel]]
* https://www.youtube.com/watch?v=Wv6cRRfkWH8
[[Category:Agent]]

Latest revision as of 03:34, 14 November 2023

“I do get to keep whatever I find, right?”
— Larcin

Gentleman thief and professional borrower, Larcin has made quite a name for himself with his peculiar savoir faire and showmanship. His charms are such that you won't even be mad when noticing precious items missing from your pockets.

Agent Brief

PERSONALITY EVALUATION: Charming, suave and always dapper, Larcin has been known to pull off the most daring of heists, seemingly with no thought to how to unload his ill-gotten gains. It has been suggested that his true love isn’t the monetary gains, but that the chase and the showmanship is what motivates this smooth operator.

BACKGROUND: Hailing from Marseilles, France, Larcin’s reputation for being two steps ahead precedes him. No security system, nor detectives have been able to foil his audacious escapes. He even managed to steal an entire sailing ship from inside a museum, so he could sail it around the world in style. To this day, nobody knows how he achieved such burglary. The ship’s current location: Unknown

FILE UPDATE: There are rumors that Agent Cavalière has a history with the gentleman thief.

My skills are in high demand. Understandable.”

WEAPON: Le Silence

Custom-engraved and tailor-made to suit Larcin’s peculiar needs, Le Silence are designed to be fired and be disposed of when emptied. More than one rival has been taken out by being on the receiving end of an elegantly tossed semi-automatic pocket pistol . Known for their high rate of fire, Le Silence proves to be a danger at close quarters, which is exactly where you will find Larcin.

AGENT PASSIVE: Merci Beaucoup

Larcin’s fast hands are one of his most valuable tools, as he moves about the room pilfering the pockets of his rivals for anything he needs, such as key cards, upgrades and even the mission objective.

AGENT EXPERTISE: Au Revoir!

You can’t stop what you can’t see, and Larcin is a master of disappearing right out from under grasping hands. With his patented smoke bombs, he uses the opportunities presented to either make a getaway, or set up his re-entry into the fray.

When rival agents see signs that Larcin is about, they better double check their pockets for valuables, as Larcin is already on his way to extract the premises with everything that caught his eye. Don’t believe he can do it? All the more reason for him to try!

Game Data

Weapons

Upon emptying the magazine, Larcin throws his weapons, dealing additional damage should the thrown weapon hit its target.

Silence
Throwable Pocket Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
10.0 10.0 8 16 1.15 5.5
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.3x2.0
Cadence
Burst Throwable Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
12.0 (x2) 8.25 14 24 1.25 10.0
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.5x2.0
Violence
Bladed Throwable Pistol
Gets thrown when emptying the mag.
Damage Thrown Damage Mag Size Starting Ammo Reload Speed (Seconds) Rate of Fire (Shots per Second)
15.0 30.0 4 12 1.25 3.5
Damage Hit Multiplier
Head ShotHead Shot (Thrown)
x1.3x2.0

Expertise

Larcin's Expertise abilities revolve around his ability to make him and his teammates InvisibleInvisible.

Adieu
  • Larcin instantly becomes InvisibleInvisible.
  • Allies close to Larcin on activation get Amped UpAmped Up.
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) Teammate Amped UpAmped Up Duration (Seconds) Delay before Activation (Seconds)
6.0 60.0 1.0 5.0 0.25
Grande Finale
  • Larcin instantly creates a zone of smoke.
  • Larcin and his allies become InvisibleInvisible when inside the zone
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) InvisibleInvisibility Delay after Shooting (Seconds) Delay Before Zone Appears (Seconds)
15.0 60.0 0.4 1.5 0.25
Tour du Monde
  • Larcin becomes InvisibleInvisible and Amped UpAmped Up, but leaves a visible trail behind him.
  • Allies close to Larcin on activation get Amped UpAmped Up.
  • Cancel by re-pressing the activation button or by shooting.
Ability Statistics
Duration (Seconds) Cooldown (Seconds) Cancel Delay (Seconds) Teammate Amped UpAmped Up Duration Delay Before Activation (Seconds)
6.0 60.0 1.0 4.0 0.25

Passive

Larcin's Passive abilities allow him to steal the possessions of enemy Agents without needing to down them. All of his Passives will attempt to steal items with the following priority:

Merci Beaucoup!
  • Larcin's Melee Attacks steal items from rivals.
  • Steal the highest value item from the victim.
  • Intel will be stolen when the rival has no items.
  • Can steal the Package and Larcin will always prioritize so.
Souffre-Douleur
  • Larcin makes his rivals drop items whenever he blows their Cover.
  • The highest value item will be dropped from the victim.
  • Can't make the carrier drop the Package.
Pickpocket
  • Larcin's Melee Attacks steal items from rivals while in Cover.
  • Melee Attacks don't deal damage while in Cover.
  • Melee Attacks on NPCs cause Larcin to gain Heat while in Cover.
  • Melee Attacks don't break Cover while in Cover.
  • Steals the highest value item from rivals.
  • Intel will be stolen when the Rival has no items.
  • Can steal the Package and Larcin will always prioritize so.

References

Agents
AceChavezCavalièreHansLarcinMadame XiuOctoRedSasoriSquireVigilYu-Mi